AI Insights · Timothy · October 2025
Top Boxing Games on Android in Central America Q3 2025
Explore the performance trends of top boxing games on Android in Central America during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the top boxing games on Android in Central America demonstrated diverse performance trends. Here's a closer look at how these apps fared, based on data from Sensor Tower.
Boxing Star: Boxing Fight Game saw a fluctuating pattern in weekly revenue, peaking at approximately $1K at the start of the quarter and closing at $683 by the end. Downloads experienced a significant drop from 10.3K initially to about 1.9K later in the quarter, while active users also saw a decline from 15.8K to 5.5K.
WWE SLAM by Topps® Card Trader showed a notable increase in revenue, reaching $813 by the end of September. Despite low downloads, with a brief spike to 366 in mid-September, active users increased from 40 to 115 over the quarter.
Real Boxing 2 maintained a steady revenue stream, with a slight peak at $324 mid-September. The game enjoyed consistent downloads, peaking at 15.8K, while active users fluctuated, closing at 19.7K.
Burrito Bison: Launcha Libre experienced a decline in revenue, ending the quarter at $44. Downloads remained stable around the 700 mark, and active users saw a slight dip, ending at 4.5K.
WWE Mayhem showed relatively stable revenue, with a minor peak at $124 mid-September. Downloads peaked at 4.8K in August, while active users decreased from 13.7K to 10.7K by the end of September.
For more detailed insights and analysis, visit Sensor Tower.